Interface | Description |
---|---|
Actor | |
GameEntity |
An common entity on that is a
LocatableEntity but also Interactable . |
GroundItem |
An item on the ground.
|
Item |
An item in the game (e.g.
|
ItemWidget |
Items that are displayed via a widget like bank, inventory and equipment items.
|
LocatableEntity | |
NPC |
An non-player character in the game.
|
Player |
An non-player character in the game.
|
Projectile |
A moving entity that is targeting an
Actor . |
SceneObject |
An entity that represents a game object within the current scene.
|
WidgetChild |
Represents an interface component.
|
WidgetChildItem |
Represents a item widget.
|
WidgetGroup |
Represents an interface.
|
Enum | Description |
---|---|
SceneObject.SceneObjectType |
The different types of scene objects.
|