public interface Projectile extends LocatableEntity, Identifiable
Actor
.Modifier and Type | Method and Description |
---|---|
int |
getEndHeight()
Gets the end height.
|
int |
getGameCycleEnd()
The end time at which this projectile reached its target.
|
int |
getGameCycleStart()
The time at which this projectile was fired.
|
int |
getStartHeight()
Gets the start height.
|
Tile |
getStartLocation()
The start tile of the projectile.
|
Actor |
getTarget()
The character that this projectile is targeting.
|
boolean |
isTargetingMe()
Gets whether or not this projectile is targeting me.
|
getId
canReach, canReach, canReach, derive, derive, distanceTo, distanceTo, getArea, getArea, getLocation, getMapPoint, getPlane, getSceneOffset, getX, getY, isOnMap, randomize, randomize, randomize
isValid
getModel, getModelHeight, getModelId
contains, draw, getCentralPoint, getRandomPoint, getRealCentralPoint, isVisible
int getGameCycleStart()
IGameAPI.getGameCycle()
int getGameCycleEnd()
IGameAPI.getGameCycle()
int getStartHeight()
int getEndHeight()
Actor getTarget()
boolean isTargetingMe()