Enum Constant and Description |
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CONNECTION_LOST
Connection to the server was lost.
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HOPPING
A world hop is taking place.
|
LOADING
The game is being loaded.
|
LOGGED_IN
The user has successfully logged in.
|
LOGGING_IN
There is a player logging in.
|
LOGIN_SCREEN
The client is at the login screen.
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LOGIN_SCREEN_AUTHENTICATOR
The client is at the login screen entering authenticator code.
|
STARTING
The client is starting.
|
UNKNOWN
Unknown game state.
|
Modifier and Type | Method and Description |
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int |
getState() |
static GameState |
of(int state) |
static GameState |
valueOf(java.lang.String name)
Returns the enum constant of this type with the specified name.
|
static GameState[] |
values()
Returns an array containing the constants of this enum type, in
the order they are declared.
|
public static final GameState UNKNOWN
public static final GameState STARTING
public static final GameState LOGIN_SCREEN
public static final GameState LOGIN_SCREEN_AUTHENTICATOR
public static final GameState LOGGING_IN
public static final GameState LOADING
public static final GameState LOGGED_IN
public static final GameState CONNECTION_LOST
public static final GameState HOPPING
public static GameState[] values()
for (GameState c : GameState.values()) System.out.println(c);
public static GameState valueOf(java.lang.String name)
name
- the name of the enum constant to be returned.java.lang.IllegalArgumentException
- if this enum type has no constant with the specified namejava.lang.NullPointerException
- if the argument is nullpublic static GameState of(int state)