public interface NPC extends Actor, Actionable
Modifier and Type | Method and Description |
---|---|
int |
getCombatLevel()
Gets the combat level of this character.
|
int |
getOverheadIcon()
The icon above this npc.
|
boolean |
isClickable()
Gets whether or not this character is clickable.
|
getDestination, getHealthPercent, getHeight, getHitsplatCycles, getHitsplatTypes, getHitsplatValues, getInteracting, getMessage, getPathSize, getPathTraversed, getPathX, getPathY, getSpecialHitsplatValues, getWalkingDirection, isAttacking, isDead, isInCombat, isInteractingWithMe, isMoving
getId
canReach, canReach, canReach, derive, derive, distanceTo, distanceTo, getArea, getArea, getLocation, getMapPoint, getPlane, getSceneOffset, getX, getY, isOnMap, randomize, randomize, randomize
isValid
getModel, getModelHeight, getModelId
interact, interact, interact, interact, interact, interactMatch
click, click, hover
contains, draw, getCentralPoint, getRandomPoint, getRealCentralPoint, isVisible
getActions, hasAction, hasActionMatch
getDirection, getRotation, isFacing, isFacingMe
getAnimation, getIdleAnimation, isAnimating