Package com.epicbot.api.shared.bot
Interface IMouseSettings.IMouseMotionSettings
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- All Known Implementing Classes:
MouseMotionSettings
- Enclosing interface:
- IMouseSettings
public static interface IMouseSettings.IMouseMotionSettings
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Method Summary
All Methods Instance Methods Abstract Methods Modifier and Type Method Description double
getMaxDeviation()
int
getMaxEffectFadeSteps()
The number of steps before the last step the noise and deviation effects start to fade.double
getMaxNoise()
int
getMaxReactionTime()
int
getMaxReactionTimeVariation()
int
getMaxSmallMovementDistance()
The maximum distance for which a movement is considered a 'small' movement and some other settings will be used.int
getMaxSteps()
The maximum amount of steps that is taken to reach the target.int
getMaxStepsDivider()
How many locations need to be visited between start and end point.int
getMaxStepsDividerSmall()
int
getMaxStepsForSmallMovement()
double
getMinDeviation()
int
getMinEffectFadeSteps()
The number of steps before the last step the noise and deviation effects start to fade.double
getMinNoise()
int
getMinReactionTime()
int
getMinReactionTimeVariation()
int
getMinSmallMovementDistance()
The minimum distance for which a movement is considered a 'small' movement and some other settings will be used.int
getMinSteps()
The minimum amount of steps that is taken to reach the target.int
getMinStepsDivider()
How many locations need to be visited between start and end point.int
getMinStepsDividerSmall()
int
getMinStepsForSmallMovement()
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Method Detail
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getMinSteps
int getMinSteps()
The minimum amount of steps that is taken to reach the target.- Returns:
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getMaxSteps
int getMaxSteps()
The maximum amount of steps that is taken to reach the target.- Returns:
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getMinStepsDivider
int getMinStepsDivider()
How many locations need to be visited between start and end point. More steps means more smooth movement.
Increasing this divider means less steps and decreasing means more steps.- Returns:
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getMaxStepsDivider
int getMaxStepsDivider()
How many locations need to be visited between start and end point. More steps means more smooth movement.
Increasing this divider means less steps and decreasing means more steps.- Returns:
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getMinSmallMovementDistance
int getMinSmallMovementDistance()
The minimum distance for which a movement is considered a 'small' movement and some other settings will be used.- Returns:
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getMaxSmallMovementDistance
int getMaxSmallMovementDistance()
The maximum distance for which a movement is considered a 'small' movement and some other settings will be used.- Returns:
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getMinStepsForSmallMovement
int getMinStepsForSmallMovement()
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getMaxStepsForSmallMovement
int getMaxStepsForSmallMovement()
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getMinStepsDividerSmall
int getMinStepsDividerSmall()
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getMaxStepsDividerSmall
int getMaxStepsDividerSmall()
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getMinEffectFadeSteps
int getMinEffectFadeSteps()
The number of steps before the last step the noise and deviation effects start to fade. Decreases linearly to 0 at the end of the mouse movement.- Returns:
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getMaxEffectFadeSteps
int getMaxEffectFadeSteps()
The number of steps before the last step the noise and deviation effects start to fade. Decreases linearly to 0 at the end of the mouse movement.- Returns:
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getMinReactionTime
int getMinReactionTime()
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getMaxReactionTime
int getMaxReactionTime()
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getMinReactionTimeVariation
int getMinReactionTimeVariation()
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getMaxReactionTimeVariation
int getMaxReactionTimeVariation()
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getMinNoise
double getMinNoise()
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getMaxNoise
double getMaxNoise()
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getMinDeviation
double getMinDeviation()
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getMaxDeviation
double getMaxDeviation()
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